Is Body Tracked
Description:
Verifies whether a body number is actively being associated with a body is by the Kinect device and updating data accessible through Kinect Interface Component functions.
Inputs:
- Target [KinectInterfaceComponent]: The Unreal Engine/Kinect interface object.
- Body Number [EBodyNumber]: The body that is being checked for whether or not it is tracked.
Outputs:
- Return Value [Boolean]: The value (true/false) representing whether the input body is tracked by the Kinect.