Convert RGB Pixel Coordinates to UV coordinates
Description:
This function accepts pixel coordinates on the RGB Stream, and returns the UV coordinates which match this position on the RGB Stream texture.
Inputs:
- Target [KinectInterfaceComponent]: The Unreal Engine/Kinect interface object.
- RGB Pixel Coordinates [Vector2D]: The pixel coordinates (x, y) which should be
converted to the UV coordinates at this location on the RGB Stream image.
Outputs:
- Input Is Valid [Boolean]: Returns true if the input coordinate is contained within the bounds of the RGB Stream image, otherwise returns false.
- Return Value [Vector2D]: The UV coordinates which match the location of the
given pixel coordinates on the RGB Stream image.